Online Portfolio

Monday, 25 November 2013

Dun Dun Dun! Game Of Thrones! Kraken Fireplace!

I have been MIA with my speed sculpts simply because I got so sick of them. The last one I did almost made me barf. So I took a break for while. And by break I mean full on school work. Squeezing in 2 hours of Tera Online so stop me from going crazy.

Anyway, I've been texturing. I was almost friends with Marmoset but last time we interacted was back in May and I very recently started interacting with it again. I guess we're back to acquaintances now. I need to get to know my future best friend(s) better. As a result, my textures look so blown out. It appears as if I've been so lazy and only added lambert shaders on them (especially the chair with carvings). I actually worked my ass off texturing and baking these babies. I'll make better renders in the future once I've taken Marmo out on quite a few dates. But for now, here's an update.

I attempted to make my own tileable textures in zBrush. Which is why it took a millennium texturing these. I got so many baking errors. Not to mention UVing! Since I'm no UV or tileable texture master, it seemed like I was racing with Usain Bolt. That's how slow it was going for me. My first tileable is the one with many bricks (right). It's obvious because it looks terrible. Not that the second one is amazing but it's a little better (I did it a little faster too).

I textured a lot of them in zBrush. I baked normal maps, AOs, cavities, EDT, EMB from xNormal. I also went to generate another AO and cavity in Knald from my normal map. Just in case I get something better. I mostly got better ones from Knald. I also got Convexity maps from Knald.

I'm also working on another project (so many at the same time!!) and I hope to post up some updates soon.

Wednesday, 20 November 2013

No Time

I didn't get time to post my sculpt yesterday and this morning but here they are now. I've been working on my Game of Thrones corner scene. I'm making my own tilelable texture from zBrush. I hope that goes well as it's my first time doing it >__<

So, I did the woman yesterday and the man today. I thought it'd be good to alternate from a man and a woman so I don't forget how to do them.

The ears need plenty of work. I will do a study in the winter holidays.

Monday, 18 November 2013

Another Ugly Female?

Uuu wee! I spent two hours on speed sculpt today. Mainly because I did a female, again. Last time I've received some feedback that she looks like a "man" or an "ugly female". XD I guess men are easier to sculpt but more difficult to draw. For me, anyway. So I spent about 45/50 minutes getting the basics down. Then I was saddened as I had 10 minutes! But I thought I'd spend another hour speculating the female face some more. And it helped a lot. I've made some progress but not too much. I've learned quite a bit.

The ear, god knows what happened to it. It somehow stuck itself flat to the head. Maybe it got a wee bit upset I didn't pay attention to it. It just destroys the whole head ;/ Anyway, I scrutinized the nose first then went on to the eyes. I've pinched the outer corner of the eye lid too much and I have no idea how to fix it without destroying the whole eye. Plus, I've already spent about 2 hours and 10 minutes on the whole. I didn't want to spend any more as I was frustrated enough and I have school work waiting. Then I did the lips and the rest of the head.

For some reason I always spot the errors when I do a zBrush render. So annoying. I've moved the ear closer towards the face a million times but as soon as I start comping it, it looks a billion miles away, making the head look so wide from side view. ): And her neck looks so thin. It's as if she can't carry her head and will snap. *Sigh* Anyway, I'll be a bit more careful with my next sculpt.

Sunday, 17 November 2013

I Want To Be A Character Artist!

I just had a moment of depression after doing my 1 hour sculpt today. I watched a time lapse video of Twilight Princess from the Legend of Zelda and I realised how badly I want to be a character artist! I will get there someday! *Raise fist up in the air*

Anyway, enough with the melodrama. After posting my last speed sculpt, a guy suggested I take a base mesh and change the face every 10 minutes. It went OK with the first two, but with the third one, everything just went downhill. It's my own fault for being too ambitious (but you gotta aim high, right?!?!) cos I tried to go from a man to a WOMAN! Feeling so ashamed, I didn't manage to post anything at all yesterday. I couldn't do any more speed sculpt as I had theory work waiting for me )': Day ended with a headache, obviously...

ANYHOW, today I didn't fail to do my speed sculpt! I attempted a woman this time. I always struggle with the lips for all heads. I realised she looked like she was smiling so I went on google and got a few smiling refs. I guess, she looks OK but not my best work (Do I even have a best work?). Practise makes perfect, right? I also added ears in as I've been getting comments about them. It looks terrible, I know. But I don't know much about ears and they're not really my friends. ): Maybe someday...

Friday, 15 November 2013

Last Piece

Last piece for concept art. I don't really like this guy, to be honest. It's the first guy I've started and finished. The very first one I attempted ended up lost somewhere. Guys are more difficult to paint than girls. Maybe because I'm always painting girls... Anyway, not my best work but I can't afford to spend any more time with this dude. ):

Spit Sculpts

So yesterday I started doing speed/spit sculpts. The first was terrible. But I posted it anyway so I can see my progress in the future. The second one is not so bad. I did what I could in one hour.

I started in spheres and attempted to apply the planes first. I spent too long on the eyes on the first one. So for the next one, I closed the eyes.

The first sculpt.

Today's sculpt.

Friday, 8 November 2013

Harpy ver. 2

So I got an extension for my concept art portfolio! Yay! I was supposed to deviate from realism since I did it for my Hera concept. I made a stylised anime Harpy. I didn't want it to be too anime stylised. I also made it into an anatomy and rendering study.

I have asked permissions from artists whom I got the pose from and also the outfit ideas. This piece of digital painting is purely for educational purposes only. Moreover, I didn't have a lot of time to do pose studies as I have many other briefs ):
Gang Road by LoveCacao
Applibot Illustration by Alex Negrea

Moreover, I did not have a lot of time to look and study wings so I just looked at some paintings and time lapse paintings on how to do wings. ;/

Here is the time lapse of my two harpies:
Harpy ver. 1 & 2 Time Lapse

I originally wanted to make bird hands but I just can't nail it (not enough studies, I suppose). It failed the first time and it surely failed the second time. However, i liked this piece a lot that I didn't want to abandon it with horribly rendered bird hands. So in the end, I gathered enough reference to do a human hand (I suck at human hands! Not enough studies, I suppose). I was advised to make the nails glow. (:

My final concept will be made next week. (:

Wednesday, 6 November 2013

Some More Of That WIPs...

I've recently been doing quite  abit of zBrush (((: I'm getting the hang of it. My work is far from perfect but I've been improving (someone told me). My concept art have been put on hold as I've been having 3D submissions. I am going to resume that very soon! Anyhow, here's some progress on my Game of Thrones, Kraken Fireplace, corner scene. I'm actually happy with it so far. Soon I'll get sick of it and be sad about it. I've also included a progress on my self portrait.

I'm also throwing a thank you to my brutal best friend who gives me extremely harsh but super good critics and advice regarding my work. Just like a commander training his soldiers for battle. In this case, I'm being trained to go into war with countless game artists in order to win that throne (a job in the industry). Also, a super special thank you to my guardian angel for giving me a zBrush license. Thank you is an understatement of how grateful I am.