Online Portfolio

Saturday, 28 December 2013

So Far

I still have a billion things to do. But here it is so far. I have some planks missing and some tileable and some tweaking with some mesh. And of course... lighting...


Friday, 27 December 2013

I'm Not Dead

No I haven't died! Just been behind the screen working! I'm starting to get scared of posting my work again. And also because I'm BEHIND! *cry*

Anyway, I have been texturing. Here's a preview of my terrible texturing:


All under construction. This is the front door of the fable house. So that's stone, wood and metal but I obviously fail at metal... It's meant to be painted metal but... I don't know >__<


Wednesday, 11 December 2013

Here's the video!


Better Shot & Alternative Lighting




"We Do Not Sow"

Unfortunately, I have to sow. So my Game of Thrones, Kraken Fire place in Iron Island is officially finished. I've learned so, so much in this project! I've made tons of mistakes and I sure as hell learned from them. I can now build my next project 0.1% faster XD The video clip will be uploaded later on. Here are some of the beauty screen shots.



Friday, 6 December 2013

I Smell Christmas

Just a tiny update. Still really busy with my Game of Thrones corner scene. As a result, this project is suffering a tiny bit. But not too much since I get pretty sick of lighting way too quickly. It’s just the most difficult thing ever (for me anyway). Maybe it’ll warm up to me eventually...

Anyway, I did a few more modeling. Not much done. I just roughly placed the objects in the scene and imported it into UDK. I don’t know what the random lines and dots are. Probably the lack of light maps. Anyway, it’s just a really rough block out for now. This house makes me think of Christmas actually... Maybe because it's near? Lol. I hope in the next post I’ll be able to show some lovin’ for this piece. (:

P.S. I still need to make it a bit more stylised and more like the concept. I'll bend some stuff here and there, i.e. the roof. (:


Monday, 2 December 2013

Into The Games Engine!

Sup, sup, sup, sup!

My right wrist is slightly injured. I have to wear a wrist brace to stop the pain. The only bad thing about it is that it's hard to work! I can't even hold my pen or the mouse properly! My performance is slower than ever! ): But hey! Still gotta work!

Anyhow... some updates! So school gave us another brief! It was sometime in November. I've put most of the detail about in my Polycount thread for it. I still haven't finish my Game of Thrones corner scene. Plus my wrist so it's a little more difficult. I'm doing a concept done for Fable 2. I believe 'Leading Light' did the concept? Correct me if I am mistaken.

I did my basic block out in maya and imported it to UDK. I couldn't do too much detail yet as Game of Thrones deadline is creeping up at me DX As for GOT I've imported the stuffs in UDK and added the materials. I need to tweak the textures some more. Make it look better and stuffs. Then do some shaders/material stuff in UDK and lighting!!! WOO! So much to do so little time!

I haven't sorted my light maps in my Fable 2 project (well the title of the brief is Wind and the Willows, but calling it Fable 2 project sounds cooler XD). But here are some previews~

P.S. Don't those robots just do my corner scene justice?? X'D