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Monday, 2 December 2013

Into The Games Engine!

Sup, sup, sup, sup!

My right wrist is slightly injured. I have to wear a wrist brace to stop the pain. The only bad thing about it is that it's hard to work! I can't even hold my pen or the mouse properly! My performance is slower than ever! ): But hey! Still gotta work!

Anyhow... some updates! So school gave us another brief! It was sometime in November. I've put most of the detail about in my Polycount thread for it. I still haven't finish my Game of Thrones corner scene. Plus my wrist so it's a little more difficult. I'm doing a concept done for Fable 2. I believe 'Leading Light' did the concept? Correct me if I am mistaken.

I did my basic block out in maya and imported it to UDK. I couldn't do too much detail yet as Game of Thrones deadline is creeping up at me DX As for GOT I've imported the stuffs in UDK and added the materials. I need to tweak the textures some more. Make it look better and stuffs. Then do some shaders/material stuff in UDK and lighting!!! WOO! So much to do so little time!

I haven't sorted my light maps in my Fable 2 project (well the title of the brief is Wind and the Willows, but calling it Fable 2 project sounds cooler XD). But here are some previews~

P.S. Don't those robots just do my corner scene justice?? X'D

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